Houdini, Softimage, XSI and Maya tools.
Ideas, Prototypes and Production tools for advanced simulation and baking.

Simulation blend.

Animation/Simulation blending.
Advanced network between animated keys and RBD simulation.
Very flexible and easy-to-use but giving a stunning result.

Dynamic fracturing tool.

Dynamic fracturing tool.
Tool to shatter the source static object by hitting of Active RBD impactor.

Maya advanced shatter.

Maya advanced shatter/simulation tool.
Destroy the source object (solid or with caves) in given volume, then bake simulation of the chunks with desired initial vector.

Gameplay switcher pre-viz.

Gameplay element pre-visualization.
RBD Simulation based in interaction between animated obstacles and RBD active objects.

This is temporary page content.
I will add more examples and comments in upcoming 1-2 weeks.